![]() ![]() Excitement over regular changes is preferable to control freakery leading to nothing.In this video, I show a build for bombardiers that I will be transmogging, and you should too! This build was based off the first evil Dredgen, Dredgen Yor, wielder of the thorn. ![]() Live a little! Rather than testing a change like this for months on end-and lest we forget, it will be the best part of seven months with no balance changes by the time the first sandbox balance update lands-why not use the current players as your PTS? If something winds up being broken, or less fun, we'll be fine with you rolling it back. Seriously, they could slice 10% off all cooldowns with the next hotfix and see what happens. In his post, Hamrick says Bungie plans to use the revamped mod system "to buff ability cooldowns", but there's nothing to stop them implementing a flat reduction across the board right now. Those complaints were partly addressed before launch, but again the changes didn't go far enough. Right now, if you want to deck yourself out in a sweet shader like Metro Shift, you need. One of the chief criticisms back in the beta was that our supers and abilities took too long to charge, sucking the fun out of a game that has always been about unleashing space magic. I've written at some length about how Destiny 2 strayed from the light in terms of its design choices. Reduce the cooldowns (seriously, all of them) Going apeshit with your abilities is what the game should be about. If that gear was added as a free update, we'd at least have some new stuff to grind for without a huge investment on the studio's part. And look, I get that it takes a lot of work to make new Exotics-but reheating old content really shouldn't be a selling point of future expansions anyway. Adding all the old Exotics into the loot table would fix the problem for a while, buying Bungie more time to work on its other improvements. They don't even break down into anything interesting. As things stand, I'm willing to bet that the majority of us still playing have all the current Exotics, which has rendered getting those golden engrams absolutely meaningless. Well, fine I guess, but let's turn the drip feed into a deluge. Bungie clearly has no intention of ditching the old exotics, and plans to slowly release them back to us. I know this will be a shock, but it's starting to look like that whole 'oops your stuff got destroyed' thing was just a convenient way to reset the inventories of Destiny 1 players. Bring back every old Exotic in the next patch I've collected these several times over, so now getting an Exotic is actually worse than a Legendary. Obviously there are balance concerns, but I think this would be a more interesting way to freshen up the Crucible beyond simply lowering the TTK on all weapons (though that wouldn't hurt either). There's precedent for this in Destiny 1, where Exotics like the Universal Remote shotgun and the No Land Beyond sniper sat in the primary rather than special slot. 3205869476 Metro Shift Equip this shader to change the color of your gear. 3205869477 Dawn and Dusk Equip this shader to change the color of your gear. 1284563775 Xenosilver Equip this shader to change the color of your gear. It's unlikely Bungie will revert to Destiny 1's primary/special/heavy loadout-although judging by Hamrick's post, that isn't totally off the table-but the developer could experiment with putting a limited number of those underused weapons into the energy slot. Equip this shader to change the color of your gear. Add 'hybrid' shotguns, sniper & fusions to the energy slotĮven if you like the current kinetic/energy/power weapon loadout-and it's fair to say many don't-there's no denying that the system has rendered fusion rifles, shotguns and especially snipers all but obsolete, with rocket launchers completely dominant. This New Monarchy sniper is the best in the game, and you still never see it being used. ![]()
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